Ticket #20 (new developerquestion)
Actions, Events and Hooks.
| Reported by: | cid | Owned by: | |
|---|---|---|---|
| Priority: | minor | Milestone: | BattleCube - Alpha Release |
| Component: | Gamecode | Keywords: | |
| Cc: | Production: | BattleCube |
Description
Think of a list of useful hooks/events and functions for the Perl gamecodeing.
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So far events:
on_damage: need to think about abstraction techniques, e.g could change to on_interaction <type> ..., to allow for non-damage interaction types, such as medic healing, or giving someone some ammo, or even to be able to program an MORPG or something from it.